Burger Quest is the first Unity3D game I ever made.
I made it as part of a course in Dynamic Audio Design at Sonic College. It’s a walking simulator telling the story of a drunk guy leaving a party, to get a juicy burger before passing out.
The game has 4 end states, presented with different audio cues.
Learning the ropes in unity, and experimenting with designs and modelling, was a huge eye-opener. As this was the first time for me implementing audio in a game, made sure the sound and music of the game was simple, but effective.
All sound and music was made in Ableton by me, and implemented using Fabric.